Time for another topic!
The “Camera” is a useful object we use in ROBLOX, as we’re able to create cutscenes, and many more with it! But if you were to Tween (Or interpolate) the Camera in any sort of way (Whether it being inside or outside of ROBLOX itself), how would you go about doing it? (Spinning it around, shaking it, etc) Here’s a reference for what the camera is like:

The “Black Dot” indicates where the camera is currently facing at (Not exactly looking for a solution, but on what everyone’s point of view on how you could change it)
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If I were to manipulate the camera I’d probably start off by becoming good friends with it and then once it trusts me I’d blackmail it into giving me all it’s secret information.
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/s This is a broad question and I’m not sure what you’re asking here. You can do a lot with CFraming, tweening and lerping. But what are you asking?
The developer wiki is an excellent tool. Use it.
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My apologies
I’m not exactly sure how to word it the best way but it’d probably be something along the lines of “Tweening the Camera in a unique way” if that helps a bit more
my friend [redacted] taught me about this interpolation method called catmul rom. basically its like a bezier curve but the curve actually goes to the other point. It makes the animations a lot easier now however its pretty math intensive relating to bezier curves. catmul rom requires you multiplying all these 4x4 matrices its so confusing, you have to go through a lot of hoops.
How much? I can finally figure out why my 2d camera didn’t work!
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Best to post in #help-and-feedback:scripting-support for help. For example if you want the camera to rotate around a player, ask that. Be specific.