Hello, I have a problem with the script below, as I am trying to make a script like IK smooth player character moving along terrain for realistic game. The problem is in the code below. Thank you for your answers.
local player = game.Players.LocalPlayer
local character = player.Character
local humanoid = character:WaitForChild("Humanoid")
local terrain = workspace:WaitForChild("Terrain")
local speed = 10
humanoid.WalkSpeed = speed
local function onCharacterAdded(character)
character.Humanoid.Died:Connect(function()
character.Humanoid.WalkSpeed = speed
end)
end
player.CharacterAdded:Connect(onCharacterAdded)
terrain.Touched:Connect(function(part)
if part.Parent == character then
local point = terrain:WorldToTerrainCoordinates(part.Position)
local normal = Vector3.new(0, 0, terrain:GetHeight(point))
character:MoveTo(part.Position + normal)
end
end)