IKControl + adaptive animations causes studio to crash?

Hey so, after downloading a recent studio update i noticed my targeting system causes my game to crash whenever my units start detecting enemies. After a while of testing I isolated the problem to IKcontrols specefically when the Endaffector of the IK control is the root part of the model. I also noticed this only happens when Adaptive Animations are on heres a demonstration video

this will pretty much always crash once the IKcontrol starts turning the model though i did notice this dosent happen if you Run the game only when you directly test it.

Heres the game file for anyone who wants to test it
CrashTester (3).rbxl (193.5 KB)

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Thanks for that report and repro! Did you mean to post in scripting support?

Regardless, we’ll look into this ASAP and will likely include a fix in our next update.

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yeah… my bad i’m not too familiar with the dev forum didint know there was a section exclusively for bug reports i’ll make sure to properly use it in the future. anyways thanks for the help

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