Hey so, after downloading a recent studio update i noticed my targeting system causes my game to crash whenever my units start detecting enemies. After a while of testing I isolated the problem to IKcontrols specefically when the Endaffector of the IK control is the root part of the model. I also noticed this only happens when Adaptive Animations are on heres a demonstration video
this will pretty much always crash once the IKcontrol starts turning the model though i did notice this dosent happen if you Run the game only when you directly test it.
Heres the game file for anyone who wants to test it
CrashTester (3).rbxl (193.5 KB)