I’m trying to create a tool that uses IKControls to be connected to the R15 player’s RightHand. It spins over and over instead of actually working when I try to run it. Additionally, the player’s RightHand gets messed up (see the video). Console displays no errors. I suspect this has something to do with the Tool weld.
Video of what’s happening:
My IKControl setup (in Tool.Equipped:Connect(function()):
ik = Instance.new("IKControl") ik.Parent = character:FindFirstChildOfClass("Humanoid") -- or "AnimationController" ik.Type = Enum.IKControlType.LookAt ik.EndEffector = character:FindFirstChild("RightHand", true) ik.ChainRoot = character:FindFirstChild("RightUpperArm", true) ik.Target = tool.Handle