i want to make a tool clone the sword in character back when unequiped
i try make a weld by script and clone in player but for some reason after that everytime i try change the visibility to of models dont work
i want to make a tool clone the sword in character back when unequiped
i try make a weld by script and clone in player but for some reason after that everytime i try change the visibility to of models dont work
So wait, am I getting this correctly? You want the sword when unequipped to be on the players back right?
yes, sorry for that my inglish is kinda rusty
Hey man, respect if you know a second language.
Sword.Unequipped:Connect(function()
--This will happen when the sword is put away.--
end)
What needs to happen now is you need to use attachments and welds. Heres sample code for that:
local newWeld = Instance.new("Weld")
newWeld.Part0 = newSword
newWeld.Part1 = Character.UpperTorso
newWeld.C0 = newSword.SheathedAttachment.CFrame
newWeld.C1 = Character.UpperTorso.BodyBackAttachment.CFrame
newWeld.Parent = newWeld.Part0*
thanks but the game is in R6 so dont have the attachment, i will try crate new and take the positions in R15 dummy attachments
No problem! If I fixed the problem, please mark me as the solution.
yes works!! thank you so much dude you help me a lot
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