I'm coming across this wierd bug!

Hey i’m DevFoll the founder of Size Legends an upcoming simulator, and i’m wondering why is it that when i teleport, the client moves but not the character, even tho i ran the script on the server side. I just use the normal teleport like player.Character.HumanoidRootPart.Position = sellteleport.Position.

Anyone knows how to fix it?

Try using Character:SetPrimaryPartCFrame(sellteleport.CFrame)