Im having ScreenGui scaling problems

Hey Community,

i tried watching tutorials, i tried researching, i tried googling my problem. I found no help.

So as you can see on my right corner i have a HudPlayerInfo wich always stays in the same position and same size ignoring resolution.

I want the same for the left side where it says N/A thats a notificaton popup frame wich appears on the left corner of the screen.

In the beginning of my gif it looks fine but when i change the resolution it goes into the left corner too much.

How can i fix this issue ??? https://gyazo.com/25dbd52c4f1affa0074a83e94f4d6151

1 Like

Hi MightyYaso,

I think the problem is your using offset instead of scale. When creating UI for multiple devices you should always use scale. Heres an example:
image
The numbers underlined are scale, while the other numbers are offset.

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the game will be PC only, i dont care about mobile players. From the gif you can see the HUDPlayer stays the same size but also stays in the corner what i like.

however the other one dosent ;C