I'm making an elevator game with MSDOS aesthetics

Hello, I’m a game designer and I wanted to know some tips on how to make the game more fun without it being bad, the game is an elevator game where you need to go through the floors and get the “anchor”.

You will have to go back in the elevator before an entity catches you, like I did it like this but even so, even adding more types of floors, I feel good… Empty, so I wanted to help you guys about Make this game fun and replayable