I'm making an game here called Anomalophobia and i wanted to know, what should i improve here?

I’m working on an liminal backrooms-alike type of game called The Anomalophobia, and i wanted to know what i should improve!

Some maps was made by JanCrafter, Madness, Midnight and me :slight_smile:


Let me know : - )

3 Likes

I think the poolrooms level looks perfect.

The party one (I think it’s called Level Fun) is lacking a little detail. I remember the level was depicted as being pretty filled with stuff like tables, chairs, balloons, party hats, banners, cakes, etc. Also, the party room should be a little more vibrant and cheery. Also, add decals to the wall like “Happy Birthday!” or “Congratulations!”
If you want to keep it dark and gloomy, I recommend making it vibrant at first, then slowly making it more and more dark as to retain some of the happiness of the original level.

A few examples:



It’d improve the realism a tiny bit if you decreased the roughness on the balloons with a material

1 Like

Thanks! bro appreciate it :DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD

2 Likes

Let me know if you want to work on the game, i really appreciate your opnion bro! thanks a lot also 04ev, First time here making a post!

2 Likes

prob need info on what vibe you are going for? seems like it might be a scary vibe, but that will help on giving feed back…

if it is scary, I would turn down the lighting in the pool room…

yw. I’m more into solo developing, but thanks for the offer :‎ㅤ)

Probably more darker for both pc machines [computers] basically my computer doesn’t have an pc graphics card and i see every single game that looks good with max graphics a bit goofy or something, and i saw that much computers that have that pc graphics card looks more darker and more realistic, so probably a darker vibe for both computers it would look good!