local debounce = false
local plr = game.Players.LocalPlayer
local PunchBag = game.Workspace.PunchBag
script.Parent.MouseButton1Click:Connect(function()
PunchBag.Touched:Connect(function(hit)
if hit and hit.PunchBag:FindFirstChild(“Humanoid”) then
plr.leaderstats.Speed.Value = plr.leaderstats.Speed.Value + 5
end
end)
end)
local debounce = false
local plr = game.Players.LocalPlayer
local PunchBag = game.Workspace.PunchBag
local canpunch = false
script.Parent.MouseButton1Click:Connect(function()
canpunch = true
task.wait(0.1)
canpunch = false
end)
PunchBag.Touched:Connect(function(hit)
if hit and hit.PunchBag:FindFirstChild(“Humanoid”) and canpunch == true then
plr.leaderstats.Speed.Value = plr.leaderstats.Speed.Value + 5
end
end)
local deb = false
local PunchBack = game.Workspace:FindFirstChild("PunchBag")
local player = game.Players.LocalPlayer
script.Parent.MouseButton1Click:Connect(function()
if not deb then
task.wait(0.5)
deb = false
end
PunchBack.Touched:Connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") then
wait(0.5)
deb = true
player.leaderstats.Speed.Value = player.leaderstats.Speed.Value + 5
print(player.Name.."Touched!")
end
end)
end)