When I use DrawImage with ImageCombineType.Add, the source image does not respect transparency. If the source image is partially transparent, it still adds full color to the destination as if it had no transparency at all.
The fixed behavior is how the feature is supposed to work.
If you need to clear the image repeatedly, one workaround would be to precompute the whitened image once and then draw it using Enum.ImageCombineType.Overwrite.