As a Roblox developer, it is currently too hard to click-and-drag objects above very long hierarchies in the explorer. While the explorer window will scroll to where you desire to drag objects, I find that this is too slow and tedious when dealing with hundreds or even thousands of objects under the same parent. Implementing sticky scrolling would address my issue entirely.

The current explorer. There are hundreds of parts nested in a tree of folders and I want to drag a single part up and drop it into Workspace. Without sticky scrolling, I need to scroll all the way up to drop the part into Workspace. Notice how slow I scroll up. Now imagine doing this for many objects.
Here is what an explorer that implements sticky scrolling might look like. Despite having scrolled very deep down into the tree, I am able to access the folders above because they are “stuck” to the top of the window. This makes drag-and-drops and collapsing objects a breeze.
If Roblox is able to address this issue, it would improve my development experience because it would drastically speed up development time and make organizing stuff in my game less of a pain.


