Import 3D - .gltf Studio Crash after importing "complex" Vertex Animation converted to Bone based animation file

Info:

Roblox Studio: Version 0.658.0.6580461 (64bit)

Description

My Studio crashed. :(

I can repeat the re-production steps and it’s always gonna crash.

There were no crash logs, but the Crash Handler was there.

I wanted to try to import a .gltf file that I made. It loads inside Blender, but it doesn’t load into Studio. It’s some technical animation test, “Procedural Animations” not through Blender. I barely find any resources or people that know how to do it better. Then I find one way, but maybe Studio doesn’t like that way, maybe because it’s not very optimized.

But I don’t think Studio should crash from it. :thinking:

Re-production Steps:

  • Open Studio
  • Go to Import 3D
  • Extract the .zip file form the Private Message and put it somewhere inside a folder
  • Import the .gltf file that was extracted
  • Observe

Expected Result:

No crash, or something that says… “Hey, that’s too many bones”

Actual Result:

Studio crashes.

A private message is associated with this bug report

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