Importing animations from Blender results in offset weapon

Hello! I’ve been currently working on an animation, but the knife for the rig I’m using has been constantly offsetting, I’ve checked previous posts but I haven’t really seen a proper way to fix this. Below are a few images, one is in studio after importing the animation while the other is how it looks in blender. Any help is appreciated!



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I am having the same issue but worse.
Its been almost 8 hours and still couldn’t find a solution