Not sure if this belongs here but, I am having issues with importing a model from blender. I have created a dome in blender for an underwater base, but when I place I load it into Roblox as a meshpart there is a invisible wall inside the dome and I can only walk around certain parts of it. I am trying to make this dome for my spawn area on the game, but I am having issues doing this.
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This is the meshpart’s collision box. There are dozens of threads explaining what this is and tools to help reduce the inaccuracies. Just use the search terms “decomposition geometry” and “collisionfidelity,” you’ll find plenty of results
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