hi, im setting up a roblox project using with rojo and im having issues loading up my map with rojo. the file is a folder with lots of stuff which i exported by clicking Save / Export > Save to file.... ive ended up with a Map.rbxmx file and ive placed it in src/ in my files. im using like section to load it up
Rojo has a problem with sync-importing meshids (it’s roblox fault), you should be using rojo build to create an rbxl file from the project instead, that allows rojo to import meshes/rbxms properly
Stop blaming roblox where it is indeed not at fault.
How could it be roblox’s fault for plugin to attempt writing Read Only value?
To create meshid there is AssetService and InsertService.