Improvements on UGC that would make UGC better!

As a Roblox Developer and Player, I am thinking of going back to making UGC since I don’t really make games anymore, I am very interested in UGC because Fashion and outfit making is my absolute FAVORITE part of Roblox and I am so excited to share my suggestions!!!

First of all… PBR UGC, I am so glad that you guys released this and it makes every accessory with it look 10X better than before. But there are two things I would love to have it be updated with, first of all I think that alpha maps should be supported with it, because it would reduce a ton of faces in meshes that are used in UGC to appear like alpha maps, and it would make stuff like Hair strands or Veils look gorgeous (As shown in the photo below)!!! Then second of all, I believe that R6 should be supported with PBR UGC and meshpart accessories in general because I noticed that when the player switches their character, all meshpart accessories turn into legacy accessories, but when I manually put a meshpart accessory on an R6 rig in studio, it stays a meshpart accessory (As shown in the photo below), hopefully that can be fixed up!!!

(Not my Hair, just using it as an example)

(Not my Hair, just using it as an example)

Second of all… Custom Packages and UGC Emotes!!! This part is a bit short, but I honestly think that custom packages should be able to be supported in R6 same with UGC emotes, which would allow more access to 3d artists/animators to express themselves easier, since R6 rigs are easier to animate/make!!!

Third of all… More Rigid accessory categories!!! Honestly, we need more Rigid accessory categories, it would be really good for UGC and provide a much wider variety for Avatar items, first category I’m suggesting is Hand Accessories, I know gear exists but it’s not supported in almost all games on Roblox, what I’m thinking is a Rigid accessory that can attach to your hand, like a Purse, or a Boba Tea, or even a cool Sword, and I actually managed to find an accessory in my inventory which is like this (As shown in the photo below)!!! Next category I’m suggesting is Shoes, I know there is already a shoes category, but it’s a layered clothing category, and layered clothing isn’t supported in a lot of games and it’s not supported at all with R6, what I’m thinking of is cool Shoes, a Rainbow Anklet, and some Cozy Slippers!!!

(From the Kara Lye Bundle)

Fourth of all… UGC Bounds!!! I love UGC but the bounds can be a bit unreasonably restrictive, especially accessories in the Head, I know this isn’t that big of a deal, but I used to have lots of Extensions, which eventually got deleted because of the category they were in and I was absolutely heartbroken since a lot of my outfits were ruined because of this, hear me out on Updating the UGC Bounds to reasonable sizes! Here are my takes:

Hat (Size: 4,4,4)

Hair (Size: 4, 6 (Not Centered: 2 up, 4 down), 3.5 (Not Centered: 1.5 front, 2 behind)

Shoulder (Using Left/RightShoulderAttachment) (Size: 3, 3.5 (Not Centered: 1.5 up, 2 down), 3

These are the Accessory Categories which bounds I think should be changed!!!

Fifth of all… PBR and Higher Quality 2D Clothing!!! This one is going to be a bit short, but I think PBR 2d clothing should be added, especially since there is quite a variety of 2D clothing out there and tons of 2D clothing designers in Roblox, this would basically make 2D clothing look so much better and would Provide UGC makers with more to do, and I think the Maximum resolution for 2d clothing should be raised to 1024 for Better quality and room for more Details!!!

Sixth and Final of all… Particles!!! This one is going to be a bit short, but I think that UGC should have allowance for Particles and maybe even Trails, since it would be way cooler and Fun to make for UGC, and a way for UGC to be more Interactive and Fun for Players (Also an additional Setting in the Roblox Settings to turn it off in case of Lag)!!!

An additional Suggestion that would be really cool… Animated UGC!!! Imagine Wings that could flap, Tails that could wag, and even a backpack with a moving happy cat inside of it! But obviously there should be limits if Animated UGC becomes a thing, first of all there should be a Maximum of 5 Bones and for keyframes, a Maximum of 10 Keyframes, and if it gets to laggy there should be a Setting in the Roblox Settings that allows you to turn it off!!!

Thats pretty much it so far for my suggestions for UGC! Hopefully these will get Added/Updated in the future, Thoughts?

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