Hi there! I recently launched my game, Foot Battles, with sponsorships totaling around 100K Robux.
The game is inspired by Slap Battles but enhances its shortcomings by adding engaging mechanics like random game modes, kill streak MVP, and limited-time collectibles. Players have responded positively, and my stats seem solid based on feedback from other developers. Here’s a breakdown of my key benchmarks:
- 8.2 minutes Average Session Time (67th percentile)
- 1.45% Payer Conversion Rate (84th percentile)
- 130.1 R$ Average Revenue per Paying User (71st percentile)
- 5.22% Day 1 Retention (49th percentile)
I’m concerned about the Day 1 Retention rate. Does it seem alarming? If so, what can I do to improve it? Given these stats, do you think the game has a chance to get picked up by the Roblox algorithm?
Here’s the game link: Foot Battles.