Improving session playtime for obbies

I recently made a new obby game and I’ve been trying to promote and grow it, currently sitting around 15-20 DAU. which is nowhere near enough, but I’ve noticed an issue where people play for such little time. the average session time right now is 2.7 minutes, and I’ve seen players join, do two levels, then leave immediately. I feel like even if I get a lot of people to play it won’t help the game grow much if nobody stays long at all. I don’t know if my game is too boring or too hard or what. the obby itself has a gimmick where you have a grappling hook, so it has some sort of uniqueness to it. what can I do to increase playtime for an obby?

game link, in case you want to see what it’s like: Grappling Hook Obby - Roblox

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when i tired to play it i have struggles with the grappling hook. its a bit hard (or maybe im just bad at games) maybe have a better in depth guide on how to play and have a mini training course at spawn to get people used to the game?

I was hoping the first few levels would be easy enough for players to get the hang of the game, should I be making the first levels even easier?

possibly. you should also make a trailer for the game and upload it to youtube to make more people interested