Project Vision:
True MMO style gameplay with in-depth character customization that includes race, class, skin, hair color/models, as well as scaring and make-up and much more. The game includes a story-driven questline, that will include mob slaying, delivery tasks, and more. Once players reach a certain level threshold, they will unlock the ability to get an advanced/subclass depending on your main class selection i.e Tank/DPS/Support. Subclass advancement would be obtainable at lv.15+, upon gaining your subclass you will now have the choice to either continue along with the main storyline or get right into the game’s dungeon/PVP aspects.
Player skills will be key bound as well as having a secondary action bar to provide players with an additional 10 skill slots. Skills/stats, and general builds will be fully customizable for unique and personalized gameplay.
Our goal is to maintain a weekly update schedule that would include patches as well as hotfixes. The main focal point for the game will be our compelling and evolving storyline paired with our complex raids and treacherous dungeons.
All include bosses that will drop items such as crafting materials, mounts, armor, and even new and old cosmetics. You will be able to explore an ever-expanding open world where you will be able to access all forms of terrains and towns, cities, and even outposts and fortresses.
As players naturally progress through our compelling storyline or just through raids, PVP, or dungeoneering the game shall also update and progress alongside you to get rid of that constant grinding most games have.
That being said once players achieve max level there will be plenty of other content to keep you busy such as Crafting, mount collecting, and raids including armor sets as well as weapon collections.
This is the vision of what my dream game for Roblox would be.