Inconsistent Avatar Types On Studio Run

I’ve noticed an inconsistency with the avatar types whenever I run studio after a while. My game is set to spawn characters with R15, but from time to time I spawn with R6.

This occurs regularly after several runs with studio within an estimated 5 minute interval. (I think this has started since the new Accurate Play Solo was introduced)

Operating System: Windows 10 Pro

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A post was merged into an existing topic: Character occasionally spawns as R6 in Play Solo while place settings force R15

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