Incorrect animation behaviour - Non Character Animation

I’m currently making a G17, which is animated. When you activate the tool, it fires an animation, but it doesn’t play the entire animation, or cuts off early. The animation priority is set to “Action” if that helps. If I spam click, it plays more of the animation.

Thanks!

I think this is because the animation is really short and fast and it tries to transition between the keypoints smoothly. Try playing around with the fadeTime and weight of the animation track when you call :Play() on it.


Something like
track:Play(0, 10)

Thanks, I’ll keep that in-mind.