Incorrect wedge lighting

For some reason the lighting on wedges in my game changes whenever I rotate them certain ways. Has anybody else had this issue, and how did you fix it?

When I go out far enough away from the parts this issue fades leading me to think it might be something to do with shadows.

Tried importing the parts into a place with default lighting, but it still did it.

Turns out it was an issue with the old grass material I was using. Replaced it with a new one and it’s working nicely.

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