Increase Particle Emitters View Distance

Support, I was about to post about this until I found this thread.

It is currently impossible to have control over a particle effect’s visibility at large distances even at high graphics settings.
The first funnel is supposed to be producing smoke at this time, but I am flying in the game relatively far away with a lower FOV to produce cinematic effects (it’s a gamepass in “Roblox Titanic”)

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