As a Roblox developer, it is currently too hard to upload lossless music because of the file limit
If Roblox is able to address this issue, it would improve my development experience because it will make my game soundtrack have better sound quality
usecases:
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Quackback
(QuackBack)
October 27, 2025, 7:37am
2
This seems to be very similar to https://devforum.roblox.com/t/update-the-accessibility-on-audio-uploads/4005514: the conclusion there was that currently, all audio files get resampled into OGG Vorbis, and that the highest sampling rate that is supported is 96 kHz.
Thanks QuackBack for linking the answer. When I clicked it it seemed the link was broken so here is the link to my response to this question
Hi @AudioCreation1 , thanks for the feature request!
As you probably know, Roblox runs on many different devices with different levels of performance capabilities. Additionally Roblox allows several modifications to be made to the audio file in real time such as seeking a track, applying sound effects, etc.
There is also an issue with file size. To support lossless audio, users need to download 10s of megabytes of data every time they load the audio in their Roblox client. Then if the audio fil…
so that means the highest bitrate roblox support is ogg vorbis’ maximum bitrate?