Incredibly low payer conversion rate on a simulator game

Just recently I have launched a game with some ok stats but a VERY VERY low payer conversion rate and I am struggling to get it up. I feel like my products and gamepasses set ups are pretty decent and I am not sure what to change. Could it be the audience’s issue or would the payer conversion rate slowly go up on its own or is my game lacking some proper monetization designs?

It would be great if anybody could help me out. Thanks

Game:

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i dont think the problem is in game, but i think the idea is problem because this kind of games is dying also if you put less “You Gain (smt i forgot) Offline” Guis would be better because i was inside game for 5 minute and it showed up 3 times, 1 in chat, while leaving and joining in game

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