Incrementing separate int values within a datastore2 table system

Greetings DevForum,

I have created a module script which works in conjunction with a serverscript to setup datastore2 values however I cannot figure out how I might do a fire server event to change the value of a particular table which is within the settings table setup.

--This is my server script

local DataStore2 = require(1936396537)

local Settings = require(game.ReplicatedStorage.Datastore2Values) --Must require the modulescript

game.Players.PlayerAdded:Connect(function(player) --Player added
	
	for i,v in pairs(Settings) do
		local datastore = DataStore2(i,player) --1 = the datastorename,player = the player
		local where = v.Where --Where the datastore gets saved at
		if v.Where ~= "Player" then
			if player:findFirstChild(v.Where) then --if the folder is already created then
				where = player[v.Where]
			else
				local folder = Instance.new("Folder",player)
				folder.Name = v.Where
				
				where=folder
			end
		end
		
		if v.Where == "Player" then
			where=player
		end
		--Value creation
		local val = Instance.new(v.What,where)
		val.Name = i --The name
		val.Value = v.Value --How much I set it to
		
		--Loading datastore2
		if datastore:Get() ~= nil then --If datastore already exists
			val.Value = datastore:Get() --loads in players data
		end
		
		--Saving
		val.Changed:connect(function()
			datastore:Set(val.Value)
		end)
		
	end
	
end)
--This is my module script
local Settings = {
	["AttackValue"] = {
		["Where"] = "Player",
		["What"] = "IntValue",
		["Value"] = 1000,
	},
	
	["DefenseValue"] = {
		["Where"] = "Player",
		["What"] = "IntValue",
		["Value"] = 1000,
	},
	
	["KiValue"] = {
		["Where"] = "Player",
		["What"] = "IntValue",
		["Value"] = 1000,
	},
	
	["ZenkaiValue"] = {
		["Where"] = "Player",
		["What"] = "IntValue",
		["Value"] = 0,
	},
	
}

return Settings

--game.ReplicatedStorage.AttackIncrement.OnServerEvent:Connect(function(player, value)
--local AttackDataStore = DataStore2("AttackDataStore", player)

--AttackDataStore:Increment(Value)
--I don't think incrementing by datastore would work