what does that error mean? im trying to clone a part. im not destroying it, all i do is change its parent, is that the reason im getting the error?
Could you provide the code that’s giving the error?
Its, item:Clone()
not item.clone
no damn way i just said .clone lmaooo
Could you print(item) right after you fire the client and in the OnClientEvent connection. Tell me what they print
strange, for some reason it prints nil in thee local script
Could you ss the whole script including the parameters being sent for the OnClientEvent Connections (since you kind of cut it off in the screenshot)
here is the server module:
i dont think you need the whole function since only these 3 lines are associated with axe
and here is the full remote
game.ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("Notification").OnClientEvent:Connect(function(item)
local ts = game:GetService("TweenService")
local plr = game.Players.LocalPlayer
local main = plr:WaitForChild("PlayerGui"):WaitForChild("Notification").Main
local templateclone = main.Parent.Template:Clone()
local itemclone = item:Clone()
itemclone.Parent = templateclone.ItemFrame
local itemcam = Instance.new("Camera",itemclone)
itemcam.Name = "ItemCam"
local biggestSize
local sizeTable = {}
for i,v in pairs(itemclone.Parts:GetChildren()) do
if v:IsA("Part") or v:IsA("UnionOperation") or v:IsA("MeshPart") then
table.insert(sizeTable,v.Size.X)
table.insert(sizeTable,v.Size.Y)
table.insert(sizeTable,v.Size.Z)
end
end
for i,v in pairs(sizeTable) do
if biggestSize == nil then
biggestSize = v
elseif v > biggestSize then
biggestSize = v
end
end
if itemclone.Category.Value == "AxesAndPickaxes" or itemclone.Category.Value == "Saws" or itemclone.Category.Value == "Planks" then
itemcam.CFrame = CFrame.new(itemclone.Parts:GetBoundingBox().p + Vector3.new(biggestSize,0,0),itemclone.Parts:GetBoundingBox().p)
else
itemcam.CFrame = CFrame.new(itemclone.Parts:GetBoundingBox().p + Vector3.new(biggestSize,biggestSize,biggestSize),itemclone.Parts:GetBoundingBox().p)
end
if itemclone.ToSave:FindFirstChild("Amount") ~= nil then
templateclone.Text = "x"..itemclone.ToSave.Amount.Value.." "..itemclone.ItemName.Value
else
templateclone.Text = "x1 "..itemclone.ItemName.Value
end
templateclone.ItemFrame.CurrentCamera = itemcam
templateclone.Parent = main
wait(3)
ts:Create(templateclone,TweenInfo.new(0.5),{BackgroundTransparency=1}):Play()
ts:Create(templateclone,TweenInfo.new(0.5),{TextTransparency=1}):Play()
ts:Create(templateclone.ItemFrame,TweenInfo.new(0.5),{ImageTransparency=1}):Play()
templateclone:Destroy()
end)
Where is the item located? Is it in serverStorage or serverScriptService?
replicated storage im pretty sure, but ill print its parent to make sure.
nevermind, its nil. i think i got the issue. ill try to change its parent and i’ll see if it works
If your still getting the error than Instead of sending the item send a random string as a argument and see if it still prints nil. Try and see if there are any other threads/functions that are firing the function with NO item argument.
i sent a random string and i got this
Wait you just did item:Clone()
You might have to do game.Workspace.item:Clone – Change workspace to the original ones service also if “item” is in model add the models name before item
it has no parent, because item is a clone actually.
item is a clone of a tool template
O ok then we’ll I am advanced and new at the same time so I don’t know everything but have you tried like YouTube dev hub dev wiki?
idk maybe i just cant do remotes in a module? that wouldnt make sense tho
Could you confirm the rest of what I said?
Note that I mean’t the remote event and not function