Would like to add some images and such to this to outline why making this change would be really great for this bundle
On release, Korblox Deathwalker’s body parts (excluding the arms, just because they’re so long, and the head, which had several issues with attachments and such, which were fixed) were essentially 1:1 scale with the classic character proportions, meaning they could be mix and matched easily with a majority of popular body types on Roblox. This made the bundle really appealing, since it included essentially a headless head, short legs that fit the same as the older Korblox Deathspeaker’s legs, AND an invisible torso with unique particle effects, which also fit pretty well with the classic blocky body parts. These aren’t the greatest images, but they are what I was able to dig up from my own screenshots to represent the approximate scale of each body part on release, vs the post update versions.
First image shows the original scale of the body’s torso, which while not perfect, was the approximate same size as the blocky and other classic body parts, meaning it worked great for mixing and matching in popular avatar types
Second image shows the scale of the body’s torso after the update. The size and proportions don’t even remotely resemble the normal classic body scale, meaning it can no longer work well for mixing and matching.
*Note: there was a bug with the body that lead to broken attachment points for accessories with SFX when I saved the first image, that is why there is a hat floating inside the torso
First image shows the original scale of one of the body’s legs at release, which was essentially 1:1 with classic character proportions, meaning it mixed and matched perfectly with the most popular avatar types. The 2nd image shows how post update, at 0% body scale, the leg greatly increases the length of any other worn leg, which drastically changes your character’s proportions. This update ruined Korblox Deathwalker’s legs’ ability to be used in the same way as the Korblox Deathspeaker’s legs, which these legs are based on
Post update, the ability to seamlessly mix and match the body parts into the most commonly used body types was greatly affected. These changes were not greatly received, as you can see in the replies to the bug report thread that actually caused these changes to be made, however, those complaints seemingly fell on deaf ears, and they were not reverted, nor did anyone that purchased the bundle prior to these significant changes receive a refund or an offer for one.
The ability to Mix and Match body parts from bundles like these is hugely important and maybe one of the biggest factors in the appeal of these event bundles. I think making these changes would be greatly appreciated. However, I also think those who purchased the bundle before any sort of changes like these are made should be offered the opportunity to get a refund for their purchase via customer support; users shouldn’t just have the original version of something taken away from them without an option for a refund if they don’t like the changes made, especially given the premium price for these bundles.