Infinite part scripting

So basically, im trying to make an infinite part with a particle effect in it to act as rain, sadly I can’t do this without scripting due to the max part size of 2048

Is there any possible way to exceed the 2048 stud limit with scripts?

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No, but you can make it seem like it never ends by moving the part with the player.

You can move the part with the player. Like on the client’s side you can move the rain part to the characters position.

You can insert a SpecialMesh into the BasePart instance and then increase the scale beyond Vector3.new(1, 1, 1) in order to give off the visual effect of a BasePart instance with one or more of its dimensions being longer than 2,048 studs.