The input is going through when it shouldn’t be.
The video there shows me zooming in and out, however, I have the console open, and it isn’t suppose to be going through. Even when I am spawned I can shoot while clicking on the console window. This isn’t suppose to be the case.
If the game doesn’t check for GameProcessedEvent while using UserInputService, things like this can occur.
Edit: According to Phantom Forces devs, they don’t check for game processed event in that menu.
PF uses a custom camera. Does this happen in other games?
Yes, it does it in my game to. Which uses a custom camera as well
This is happening again, forgot to bump it a few days ago.
Here is the magical solution that has always existed.