Input is broken again, not stopping input when it should be

The input is going through when it shouldn’t be.

The video there shows me zooming in and out, however, I have the console open, and it isn’t suppose to be going through. Even when I am spawned I can shoot while clicking on the console window. This isn’t suppose to be the case.

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If the game doesn’t check for GameProcessedEvent while using UserInputService, things like this can occur.

Edit: According to Phantom Forces devs, they don’t check for game processed event in that menu.

PF uses a custom camera. Does this happen in other games?

Yes, it does it in my game to. Which uses a custom camera as well

This is happening again, forgot to bump it a few days ago.

Here is the magical solution that has always existed.

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