Inspecting font memory usage causes a hard crash

Attempting to view CoreMemory/gui/FontData in the Memory tab of the Developer Console, regardless of game, client or Studio, will hard crash Roblox with exception 0xc0000005 (The thread tried to read from or write to a virtual address for which it does not have the appropriate access).

A demonstration of the crash happening

Specifications

  • OS: Windows 10 IoT Enterprise LTSC 2021 19044.5965
  • CPU: Ryzen 5 7520U
  • RAM: 8 GB LPDDR5

Expected behavior

The developer console should show the memory usage of all fonts under CoreMemory/gui/FontData.

A private message is associated with this bug report

3 Likes

Interestingly enough you can still extract the value from the statsitem in the studio command bar

Changing the name of the statsitem to be its own name plus a space also solves the issue as well; it just seems like the StatsItem having the name be SPECIFICALLY gui/FontData is an issue

for i, v:StatsItem in stats():GetDescendants() do
    if v.Name:find("gui/FontData") then
        v.Name ..= " "
    end
end

Hi, we have deployed the fix for this one, do you mind checking again? Thanks

awesome sauce

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