I am using a table to store translate result:
local Mem = setmetatable({}, {__mode = “k”})
using instance reference as key to record translate.
at the first frame, everything works well. printing table will have print everything i put in the table;
However, when i change the language which print the table again. only few instance references remianed.
function Translator:LoadLanguage(_language)
self.playerLanguage = _language
self.Loaded = true
print(Mem)
for k,v in pairs(Mem) do
self:translate(k,table.unpack(v))
end
end