Interactive cutscenes

Hello, I am working on game called “Left behind”, like in my every post. And I’m working on cutscenes that are meant to be interactive, so you have to press something so something wont/will happen. How to make it? Stop/Play animations, are good idea, but how to make the keybinding?

ContextActionService, thats a way to bind a keybind to a thing, or you could use UserInputService.

Thank you soo much :smiley:

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