Hey! I’ve been trying to make boundaries for a draggable gui, but I get this error, even though that the max value of the clamp is bigger than the minimal one. Does anyone know what I got wrong?
The code:
local DraggableObject = require(script.Parent.DraggableObject)
local FrameDrag = DraggableObject.new(script.Parent)
local Frame = script.Parent
local CurrentPositionX = Frame.Position.X.Scale
local CurrentPositionY = Frame.Position.Y.Scale
local ClampXMin = -0.074
local ClampXMax = -0.874
local ClampYMin = -0.001
local ClampYMax = -0.584
local ClampX = math.clamp(CurrentPositionX, ClampXMin, ClampXMax)
local ClampY = math.clamp(CurrentPositionY, ClampYMin, ClampYMax)
FrameDrag:Enable()
FrameDrag.DragStarted = function()
print(ClampX)
print(CurrentPositionX)
if ClampX == -0.874 then
FrameDrag:Disable()
end
end
Yep, that fixed the error, thanks. However the boundaries still don’t work, do you know how I could fix it?
local DraggableObject = require(script.Parent.DraggableObject)
local FrameDrag = DraggableObject.new(script.Parent)
local Frame = script.Parent
local CurrentPositionX = Frame.Position.X.Scale
local CurrentPositionY = Frame.Position.Y.Scale
local ClampXMin = -0.874
local ClampXMax = -0.074
local ClampYMin = -0.584
local ClampYMax = -0.001
local ClampX = math.clamp(CurrentPositionX, ClampXMin, ClampXMax)
local ClampY = math.clamp(CurrentPositionY, ClampYMin, ClampYMax)
FrameDrag:Enable()
FrameDrag.Dragged = function()
if ClampY == ClampYMin or ClampY == ClampYMax then
FrameDrag:Disable()
print("You cannot drag anymore")
elseif ClampY == CurrentPositionY then
print("You can drag now")
end
end
Maybe place local ClampX and local ClampY inside the Dragged function? like this:
FrameDrag.Dragged = function()
local ClampX = math.clamp(Frame.Position.X.Scale, ClampXMin, ClampXMax)
local ClampY = math.clamp(Frame.Position.Y.Scale, ClampYMin, ClampYMax)
if ClampY == ClampYMin or ClampY == ClampYMax then
FrameDrag:Disable()
print("You cannot drag anymore")
elseif ClampY == CurrentPositionY then
print("You can drag now")
end
end
it looks like disabling drag would break something too, but i am unsure