Invalid mesh collision data - reverting to box collisions:

Hello, I am getting the error “Invalid mesh collision data - reverting to box collisions:” for my builds and it has completely broken my game. How can i fix this?

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You’re asking? Then post it in Help and Feedback > Art Design Support.


You’re making a bug report. You need to provide information such as the Mesh IDs, even a reproduction file containing all the meshes, and what else is needed.

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I found the solution, flipping the collisionfidelity to default instead of PreciseConvexDecomposition fixed the issue

@Tavikron this isn’t a Art design issue, this is a studio issue

However, this is now resolved

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