Hello guys, I would want to make a inventory system. So this inventory system would consist in starting up with 1 backpack space (this means you can carry 1 item) If you use a specific item you would get 1 more backpack space (the item would get destroyed when using it and the limit would be 3 backpack space) I would like to use the Basic inventory system that roblox studio gives. Any ideas?
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You could make a IntValue for the Backpack. If Tool is added into your backpack but the IntValue is higher than 1, delete the Tool.
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If u would have higher value than 1 i would like to make the item to be unable to pick it up instead of deleting it, and if u would wanna drop the current item u have u would use the backspace button
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then add a condition when picking up objects?
-- not a real script
pickUpObjectEvent:Connect(function()
if backpackstorage < 1 then
pickUp object
backpackstorage += 1
end
end
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