hello I am new to the forums and very new to scripting but how do I rotate a motor6D joint on the server because I am having a huge issue and this creates a huge rotational offset
I used daw588 inverse kinematics bundle but yeah there are major issues with delay replicating from client to server
Perhaps you are only declaring and initializing variables on the client side and those same variables aren’t being used on the server side create a delay and never rotates your arm correctly, thus causing a huge rotational offset as you said. (client script variables and server script variables might not function the same way)