Hello.
So for the last 3 days I made an OK inverse kinematics spider. I used this video for the “inverse kinematics”: Arm Throwing Mechanics - Roblox Math - YouTube
This is what I’ve got so far:
robloxapp-20230315-1635381.wmv (3.5 MB)
To be honest, I don’t like it at all. The problem:
- the “knees” don’t stay like I want them to (I want them to bend downwards) kind of like in this video: Unity procedural animation tutorial (10 steps) - YouTube – this is the video I watched to make it kinda work.
I found out Roblox released a new IKControl thing, for inverse kinematics, but I can’t make it look as good as mine.
If somebody thinks they can help me get a proper IK rig, or if someone knows how to make the knees look like in the video, please don’t hesitate to reply.