Tetuani488
(Tetuani488)
January 18, 2020, 8:32pm
#1
Hi, I’m trying to create an animation of a weapon for my game, but when I put the model of the weapon inside the “Dummy” it makes me invisible some of the meshes it contains.
out of the dummy
inside of the dummy
I looked for solutions through the forum and found none.
THX for read!
JS_Coded
(JS_Coded)
January 18, 2020, 8:35pm
#2
The sizing and/or transparency could be affected that this is a model, please try make this a tool instead to see if this fixes the issue.
Tetuani488
(Tetuani488)
January 18, 2020, 8:39pm
#3
I tried before but it’s still the same.
JS_Coded
(JS_Coded)
January 18, 2020, 8:42pm
#4
Maybe it has something to do with how it renders, maybe set the RenderFidelity different?
(For future references try make it 1 mesh in the future, as you can just add a handle and add a specialmesh)
Tetuani488
(Tetuani488)
January 18, 2020, 9:02pm
#5
I tried to change but it’s still the same, I will try to use the special mesh.
thx
Tetuani488
(Tetuani488)
January 18, 2020, 9:40pm
#6
change the Render Fidelity works but in some meshes when changing it returns to an earlier one.
JS_Coded
(JS_Coded)
January 18, 2020, 9:41pm
#7
Can you explain a bit better what you mean by it returns?
Tetuani488
(Tetuani488)
January 18, 2020, 9:58pm
#8
Sorry for the misunderstanding, I meant that when I put it in automatically, returns to precise.
https://gyazo.com/eb44371c1fe581661d4756e8bf1a531a
JS_Coded
(JS_Coded)
January 18, 2020, 10:00pm
#9
Hmm… I mean it wouldnt matter if it goes back to Precise if it shows though??
But this could also indicate something is up with the mesh itself.
Tetuani488
(Tetuani488)
January 18, 2020, 10:07pm
#10
When I put these three meshes in automatic and put the model inside the doll, they appeared.
I will try to import them again.
JS_Coded
(JS_Coded)
January 18, 2020, 10:09pm
#11
If this doesn’t fix, you should look into the mesh to make sure their correct and if possible,
You should definitely look into mesh texturing and making this tool into a 1 mesh tool so you only have 1 part to worry of.
Tetuani488
(Tetuani488)
January 18, 2020, 11:06pm
#12
I think it’s a mesh problem because when I import the new ones I made, they become invisible less 1.
I will have to model another weapon.
JS_Coded
(JS_Coded)
January 18, 2020, 11:09pm
#13
I would agree it would be the weapon, to prevent this in the future I would recommend making the whole weapon as 1 mesh and texturing it, that seems like the only way to do it without breaking it fully.
Would you say this has been resolved today to the best of my abilities and/or in general resolved?
Tetuani488
(Tetuani488)
January 18, 2020, 11:12pm
#14
Yes, it is the solution.
Thank you very much for the help and advice that I will keep in mind.
JS_Coded
(JS_Coded)
January 18, 2020, 11:13pm
#15
Have a good morning/afternoon
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