Invisible Parts In Union?

I had another issue that seemed to pop up while finishing / revising the mansion for my game. When I go through openings through the top floor, it seems like there is a invisible part that I have to jump over, I can’t just walk through it. However on the bottom floor I am able to go through it perfectly fine. I put a video of the top floor below this, and then the bottom floor below that one. What could I do to fix it? Is it something to do with the union ?


Bottom Floor

I have experienced this bug before and you can try either separating the union or just deleting it. If not that you can try reopening studio because the Union did not load correctly. If that does not work try changing the CollisionFidelity type to PreciseCPosition


This seemed to fix majority of the problem, the only issuse on both sides is the fact that there is one little corner where you still can’t pass though.

Is there any invisible unions inside wherever the area is?

You can try selecting all the unions near the area and set the CollisionFidelity to PreciseConvexDecomposition.

That’s what I told him to do lol

yeah this doesnt work sometimes. You can see the invisible parts by turning Show Decomposition Geometry in the studio settings on true. The CollisionFidelity needs to be on Precise and you may need to union the invis parts with a negative part again.

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