Invisible Terrain? Need Help

Hello i want to achieve a nice looking time erase for king crimson as im making a jojo game.
My issue is that i dont know how to make terrain invisible i need help on this, and if there is an option how do i make a variable for it?
i thought of looking through workspace and seeing if theres terrain but all there is, is the water.

If anyone can help me that would be great

The air material is considered “invisible” terrain. More specifically it’s considered nonexistent terrain, so the voxels there are unoccupied. Nonexistent terrain isn’t the same as invisible terrain though.

Other than removing terrain, invisible terrain doesn’t exist. I think I understand what you’re trying to do in that you want to temporarily hide terrain but retain collisions and all that, but right now that’s not possible to do. You’ll have to come up with another way to do what you’re looking to do.

so how do I make the terrain air in a script? because I have a very basic idea of what i can do if i can even do that

Your answer can be found by searching. :slight_smile:

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i see how you script it but im still confused i need a little more help.