[ipad] help with my stolen game

so im trying to make a copy of my pet rock so i can get rich

im having problems with the steal time system tho

ive tried using processreceipt on the server

but the thing is if i do that how will i know who to steal from, ik who stole but from who?

plz help me guys

ive lost count of the amount of times ive seen you today

anyway id say just store what the user last interacted with and assume thats what they are supposed to be stealing after the purchase is done

ig that might work

This sounds so wrong out of context

IVE GOT IT

so here’s my diagram

  1. User interacts with steal time prompt
  2. A local script fires an unreliable remote event containing the stealing player and the player being stolen from
  3. A server script recieves the event and prompts the gamepass purchase, while also handling the processReceipt function
  4. The processReceipt function, if fired, will use the data that the event delivered to process the fanum tax

i hope this works ill try it

just a few more minutes of scrolling..

why an unreliable event?

1 Like

i figured it would be better to not place a block than to explode a server

cuz some people might wanna spam like 100 blocks or smth