Is having 2 different building styles necessarily a bad thing?

Hello! I want to continue work on a Roblox game that has had a builder just disappear off the face of the Earth, but I am not sure if its a bad idea to just finish his building work or to just remake everything from scratch.

Im more of a programmer with experience in multiple languages, but I am not sure if I have the creative skills of a builder. I mean, I do UI design…

Originally, we were going for a Meep City but textured design (as their building style is something we both really liked about the game), but there’s no way I can create this lol




What do you think, these builds are definitely too good to go to waste, but at the same time I can understand if two building styles can clash my game in a negative way.

Honestly? I think you could make it work if you were to have them in two different areas/zones. I think that could help hide it or at least have it be less noticable. Hope they’re doing alright. Good luckkk

I think it can work if you know what you’re doing, I dont think I can really say anything other than that :sob:

Honestly what I would do is try using both building styles, if it looks wrong than its probably best to stick to one.


It also depends on what is being built in what style.

If all the buildings are in one style and then like two arent, its going to be a little odd.

But for instance if all the terrain is one style, and then all the buildings are another than that can work.

just my thoughts though