is it a good idea to destroy tweens after they have been played? if not are there any recommended practices for handling tweens should they need to be recycled or whatever? thanks! ![]()
local function OnTriggered(player)
print("prompt was triggered by "..player.Name)
local tweenInfo = TweenInfo.new()
local ZoomTween = TweenService:Create(camera, tweenInfo, {FieldOfView = 50})
ZoomTween:Play()
ZoomTween:Destroy()
end