Is it bad to manage important stuff in a local script?

Hello, I’m currently developing a singleplayer story-based game.

I’m managing all the ingame cutscenes inside a local script in the Player GUI, is that bad? I heard that exploiters can easily take control of client sided stuff and I wanted to know if this is an issue or not.

If its a singleplayer game then I don’t see a problem with this, because even if they were to exploit it would only affect themselves. and eventually bore themselves out. For the cutscenes I recommend you look into camera animations.

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