Is it better to use scale or offset for drawing system?

Is it better to use scale or offset for a drawing type game since offset tends to be more precise?

well, scale can make the ui look elongated on some screens, but it really just depends on the way you scale all your uis and if its for all devices, etc, i’d say offset, but its a personal choice ig (but youll have to account for how itll look tho)
or just use both xd

I would use offset and handle any scaling needed myself. Personally I think that’s the easier approach.