Im wondering what if i dont disconnect a connection like this after player left
local Players = game:GetService("Players")
local MaxExp = 100
local function OnPlayerAdded(Player)
local PlayerLevel = Player:WaitForChild("leaderstats")["🆙Level"]
local PlayerExp = Player:WaitForChild("Experient")
PlayerExp.Changed:Connect(function()
if PlayerExp.Value == MaxExp then
PlayerExp.Value = 0
PlayerLevel.Value = PlayerLevel.Value + 1
end
end)
end
Players.PlayerAdded:Connect(OnPlayerAdded)