Is this possible, or to directly get the client of another player from client of player (it is his client, not the player!!) I need to write
FireServer(Player2)
And on the server
FireClient(Player2)
Is this possible, or to directly get the client of another player from client of player (it is his client, not the player!!) I need to write
FireServer(Player2)
And on the server
FireClient(Player2)
No need if you mean fire to other clients scripts use bindable events
Everything must go through the Server. Clients cannot directly communicate with each other.
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