Is it possible to add skinned mesh armature to a model?

  1. What do you want to achieve? Adding a armature to the model with multiple parts while having the skinned mesh effect.

  2. What is the issue? surface of parts are not connected and doesn’t looks like a skinned mesh

  3. What solutions have you tried so far? I tried to import the model in one mesh part but it has too much triangles. I read most of the posts for skinned mesh but there isn’t a solution.